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Wolf cub

(image)

Wolves raised in the Everfell monastery are fiercely loyal and make vicious allies on the field of battle. Cubs are weaker, yet still to be feared in lieu of their ability to attack precisely and chase long distances.

Information

Advances from:
Advances to: Wolf
Cost: 12
HP: 18
Movement: 8
XP: 20
Level: 0
Alignment: neutral
IDEverfell Wolf Cub
Abilities:

Attacks (damage - count)

(image)bite
melee
3 - 3
blade
marksman
drains

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact10% (icon) fire0%
(icon) cold10% (icon) arcane10%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef240%
(icon) Deep Water820%
(icon) Flat150%
(icon) Forest160%
(icon) Frozen340%
(icon) Hills260%
(icon) Mountains340%
(icon) Mushroom Grove160%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp340%
(icon) Unwalkable9920%
(icon) Village160%