Wolf cub
Wolves raised in the Everfell monastery are fiercely loyal and make vicious allies on the field of battle. Cubs are weaker, yet still to be feared in lieu of their ability to attack precisely and chase long distances.
Information
Advances from: | |
Advances to: | Wolf |
Cost: | 12 |
HP: | 18 |
Movement: | 8 |
XP: | 20 |
Level: | 0 |
Alignment: | neutral |
ID | Everfell Wolf Cub |
Abilities: |
Attacks (damage - count)
bite melee | 3 - 3 blade | marksman drains |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 10% | fire | 0% | |||
cold | 10% | arcane | 10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 1 | 50% | |
Coastal Reef | 2 | 40% | |
Deep Water | 8 | 20% | |
Flat | 1 | 50% | |
Forest | 1 | 60% | |
Frozen | 3 | 40% | |
Hills | 2 | 60% | |
Mountains | 3 | 40% | |
Mushroom Grove | 1 | 60% | |
Sand | 2 | 40% | |
Shallow Water | 2 | 40% | |
Swamp | 3 | 40% | |
Unwalkable | 99 | 20% | |
Village | 1 | 60% |